Sometimes you’ll need objects from a unique dungeon or sub biome to attract particularly rare NPCs. Sometimes you’ll only be able to attract an NPC using items a previous NPC has given you, allowing for colony progression. Some NPCs will sell unique items, some will defend the town, some will offer quests and others will place new unique objects in their home like new crafting tables or facilities. Once NPCs move in they’ll offer all sorts of different benefits. So you’re able to put your feng shui skills to the test to attract someone in particular. Whilst the type of NPC that moves in is based on the type of furniture used, the visual appearance of that NPC is based on the exact layout of the furniture within the house. Here are a couple of examples of houses and who will move into them. Houses also have some basic requirements, like light, walls and doors. Different NPCs will only move in if enough of a house is decorated with objects and blocks that match their interests. To enable the colonisation system to function we’ve begun tagging objects with special properties. For example, an Apex mutant pod might have the following tags.Īll of these tags, coupled with the size of the object allow us to figure out how a house is decorated and what kind of person might move in. All of these features are key to the colonisation system. We’ve been giving objects new properties and ensuring they’re priced appropriately and we’ve been massively improving the NPC pathing and behaviour systems internally. We’ve been gearing up for colonisation for a while now we’ve recently added a teleporter network feature to allow you to jump between locations quickly, even if they’re galaxies away. We do want to get the basics in in the not too distant future.Īs always, everything mentioned here could change, see additions or subtractions. We’re working on this actively now, and whilst it won’t be in the next (combat) update.
It’s been a while since we posted about future plans so I thought it’d be nice to share some basics on the colonisation feature coming to Starbound before 1.0. We’ve been asked a lot recently about the plans for end game and colonisation.